Destiny 2: When A Fan Does What The Developers Did Not Do… [VIDEO]

Destiny 2’s Curse of Osiris DLC has a bit of fluke naming going on for it – and a fan made things right.

The DLC has a location called Infinite Forest, which isn’t technically an infinite labyrinth – after one section, you are called away to continue the story. Pheonise, an amateur developer, who also plays Destiny 2, went ahead and made that „infinite” thing possible. He provides something actual infinite!

His system creates procedurally generated maps (think about STRAFE or No Man’s Sky, these games use the same method), and they are packed with random events, which could be boss fights, a puzzle to solve, or a bit of horde defense. Its completion nets you a loot box, as well as the choice whether you want to continue or just quit.

Possibly, Curse of Osiris will never have this solution, but still, aside from how the enemies look, this is a wonderful idea. A fan pulled off what Bungie couldn’t do…

Source: Destructoid

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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