Project CARS 2: „60 Frames Per Second, Or Death!”

Slightly Mad Studios has pretty much put everything on the line for the sake of performance.

Rod Chong, the studio’s chief operating officer, has sat down with GameSpot, where he said that Project CARS 2 runs at a „minimum” of 60 FPS, as anything else below that would be „death.”

„You’re always pushing boundaries; you’re always pushing new rendering features. New areas of the physics engine, which are taxing the processors more. If the performance starts dropping off or the frame rates are not maintained in the way that you want, that can be challenging. Our bare minimum is 60 frames per second. It must be 60 frames per second or death. The feeling of the car is not there [if the frame rate is] below that. Or if you’re in VR, you start getting ill below 60 frames per second. We have the optimization worked out reasonably well now, but certainly, there have been so moments where had to push hard to optimize, optimize, optimize.

It’s ultimately all about immersion, and you always need to be pushing the look of the game. Simulation racing titles are a bit of an arms race if you look at the different titles out there. I think you can look at what we’ve achieved with the visuals and it kind of speaks for itself. There is a reason it’s called Slightly Mad Studios–seriously.”

Chong thinks that their game can be more than just a game – professional racing drivers could utilize it as a simulator. We’ll see – Project CARS 2 is out on September 22 on PlayStation 4, Xbox One, and PC.

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