Days Gone: These Two Topics Will Be The Central Themes

From zombie bears to stealth, what do you make of it?

SIE Bend’s PlayStation 4-exclusive is barely getting shown, but when it happens, it’s a good sight. The game’s designer, as well as its creative director, talked about the game in the August issue of the UK Official PlayStation Magazine.

Quoting Geoff Hammon: „The story is going to be about exploring Deacon as he moves through the world, how he changes, and one of our big themes is hope. Even if you live in the shit, how do you get out of that and how do you make a life worth living?” John Garvin said, „Deacon’s loyalty to those he cares about – his willingness to risk his own life for a friend – illustrates one of the central themes in Days Gone: if surviving isn’t living, what does it mean to truly “live”? What’s worth fighting for? Why do we keep fighting when the world looks so bleak? If hope never dies, what gives us hope?”

On paper, the idea sounds brilliant, but in practice, we’ll see some time in 2018.

(source: WCCFTech )

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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